Thursday, July 5, 2012

CSR Racing is live!

After what has been one of the most crazy years of my life (and probably all the Alien's lives!) we have managed to get CSR Racing "shipped". No, not shipped ... "in a box". No, not that either ... hrm. Mastered? Gold disk?

None of these things apply, but we're still at (mumble) million players and rising after a week. The experience of making a mobile game has been bloody awesome fun. If you want more details, head over to the official Boss Alien website and get involved - we're hoping to put up some background stories and technical articles over the next couple of months, if we ever get a free moment.

In some ways, this is a huge anticlimax - we've been in "two weeks" mode for about six months now, so we mostly feel well past the point where this should have been out of our hands and into the hands of players. It's also a bit frustrating - there's hundreds of features and fixes big and small that we want to see in our game. Mental eh?

But the overriding feeling right now is - a mixture of incredible glee and relief.

We've just made our first game as a new studio, and we're number one in the US as we speak - we are beating Google Chrome in the free app charts for iPhone and iPad, and we're top of the grossing chart. I think that we've officially done as well as we could ever hope to do, in just over a year.

I keep saying we, because this has been a fantastic team effort - from everyone inside Boss Alien, to all the friends who helped us on the project (Sprung, Steve S, Anthony J, Rockett and Taz, ShortRound, Trailer Farm and everyone else who pitched in - see our Facebook page for links to their respective sites). Lastly, all the friends and families who have managed to keep us sane and fill us with love. We've not been working crazy hours too much (we don't do that shizzle, it's not the Boss Alien way) but it has been tricky to keep all the kids happy. Nicky, Sal and Emma - you girls are saints.

I'll be putting up more stuff in the near future, as we can a) talk about the game now and b) might have some actual, honest to god free time. That'll be nice ;)

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